Skip to content

Conversation

@MajorPainTheCactus
Copy link
Contributor

Fixed bug where builtin scanlines were not being turned off when certain shaders are loaded Fixed bug where shaders were turned off the builtin HDR shader was not applied

Fixed bug where builtin scanlines were not being turned off when certain shaders are loaded 
Fixed bug where shaders were turned off the builtin HDR shader was not applied
Fixed null offscreen image handles
Fixed mismatch between pipeline formats and render pass formats
Fixed buffer transitions
@warmenhoven
Copy link
Collaborator

warmenhoven commented Jan 31, 2026

This does help some of the problems on macOS but not all.

Originally:

image

Current state of master:

Currently

After this PR:

image

@LibretroAdmin LibretroAdmin merged commit c7af98a into libretro:master Feb 1, 2026
35 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants